Midnight Club LA - Complete Edition (Xbox 360)

£6.5
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Midnight Club LA - Complete Edition (Xbox 360)

Midnight Club LA - Complete Edition (Xbox 360)

RRP: £13
Price: £6.5
£6.5 FREE Shipping

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Description

To give another example of how Nintendo Hard effects players, if you search this game you'll see references to people preferring to play the game in Race Editor mode where the game just lets you drive around and not actually compete.

In Midnight Club II, they did this to Tokyo, since real-life Japanese streets are clogged, narrow, and horribly unfit for racing. The Emu (Volkswagen Passat), Schneller V8 (BMW M5), and Lusso XT (Lexus GS 300) can invoke this if used in the hands of a experienced player, regarding their ability to "fish tail" and hit the game's speed limit of 249 mph / 400 km/h without nitrous. Midnight Club: Los Angeles Review (X360)". GameTrailers. October 24, 2008 . Retrieved September 7, 2014. Scuor, Crystal (August 10, 2022). "Take-Two just can't let go of Midnight Club". Traxion . Retrieved September 27, 2022. Old Save Bonus: If the player has a save file from Smuggler's Run on the PS2's memory card, the Baja Buggy becomes playable in the first game in the series. (Obviously only applies to the games produced for PS2, as opposed to LA which is for PS3.)Do Well, But Not Perfect: In the time trial races, the second and third rounds are based on your previous time so doing too well in the previous round can make the target time for the next round next to impossible.

There are a number of special abilities that have been brought into the game (a returning feature from the previous installment). These include an EMP, which disables the electronics of every vehicle around the player; Agro, which makes the player's vehicle indestructible-giving the ability to plow through traffic without slowing the car; Roar, which sends out a sound wave that will move traffic out of the player's way for a clear and straight path through the streets; and Zone, able to slow time and allow a temporary boost in handling. The previous installment had restricted special abilities to specific cars, but all vehicles in this game can now use any one of these above mentioned abilities, as chosen by the player. These abilities can also be changed at garages whenever necessary. Chris Roper (August 23, 2007). "GC 2007: Midnight Club: Los Angeles Preview". IGN . Retrieved September 6, 2014. Always Night: The first three games all take place exclusively at night; while there is some progression of time, the sky will skip straight from dawn to dusk.

From Our Blogs

Joe Bennett (November 3, 2008). "Midnight Club: Los Angeles review (PS3/X360)". Boomtown. Archived from the original on February 21, 2009 . Retrieved September 6, 2014. Speaking of the AI, on some circumstances, they can take you down and make you crash into another obstacle or a wall for no given reason. Some of the official licensed vehicles are returning from Midnight Club 3: DUB Edition as a convertible; some of them can be playable vehicles the player can buy and drive, while most of them return as non-playable traffic vehicles. Jerkass: The NPC competitors in LA will treat you like an amateur regardless of the rank you've achieved and car you're driving. Expy: Owen, the British inspector who is after Farid in II, is clearly based on James Bond. Owen's car resembles Bond's Aston Martin Vanquish.



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